How to use the SAMR model in planning to effectively incorporate ICT into the senior classroom through the use of Chromebooks, iPads and GAFE to positively affect students’ learning? (SAMR - Substitution, Augmentation, Modification, Redefinition)
Paul Crowhurst came and taught our class how to use the Scratch coding programme. Coding is like learning how to write a good book. We all know how to play computer games but we don't know what goes into making those games. Coding teaches us that. We are learning how to programme our 'sprite' to make a rectangle and a triangle. It's harder than you'd think!! The children really enjoyed it!